{"id":120,"date":"2003-07-01T23:41:21","date_gmt":"2003-07-01T22:41:21","guid":{"rendered":"https:\/\/www.tomfotherby.com\/blog\/?p=120"},"modified":"2007-09-11T07:11:26","modified_gmt":"2007-09-11T06:11:26","slug":"baldurs-gate-dark-alliance","status":"publish","type":"post","link":"https:\/\/www.tomfotherby.com\/blog\/index.php\/2003\/07\/baldurs-gate-dark-alliance\/","title":{"rendered":"Baldur&#8217;s Gate : Dark Alliance"},"content":{"rendered":"<p><font color=\"red\">XBox<\/font>,<font color=\"orange\">RPG<\/font>,<font color=\"green\">5\/10<\/font> &#8211; <u>June 2003<\/u><\/p>\n<table cellpadding=\"2\">\n<tr>\n<td>\n<img data-recalc-dims=\"1\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/www.tomfotherby.com\/Images\/GameReviewImages\/baldursGateDarkAlliance.jpg?w=620&#038;ssl=1\" \/>\n<\/td>\n<td>\nI got this because it was the first 2-player co-operative RPG for the XBOX that I&#8217;d seen. It&#8217;s not a deep game, it&#8217;s a simple hack and slash with very little inventory management or character progression and a shallow dis-joined storyline.\n<\/td>\n<\/tr>\n<\/table>\n<p>The graphics are state-of-the-art with vegetation blowing in the wind, rippling water and sparkling ice caverns. The choice of characters is the biggest let down, The choice between a retard, queer or tart wasn&#8217;t good enough for me. Multi-player co-operative mode is the games only redeeming feature, I like the way your forced to work together since the game-play isn&#8217;t split-screen. It did supply 12 hours of co-operative entertainment and was satisfying to finish, but I expected buckets more from a baldur&#8217;s Gate title.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>XBox,RPG,5\/10 &#8211; June 2003 I got this because it was the first 2-player co-operative RPG for the XBOX that I&#8217;d seen. It&#8217;s not a deep game, it&#8217;s a simple hack and slash with very little inventory management or character progression and a shallow dis-joined storyline. The graphics are state-of-the-art with vegetation blowing in the wind, [&hellip;]<\/p>\n","protected":false},"author":52,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[5],"tags":[],"class_list":["post-120","post","type-post","status-publish","format-standard","hentry","category-game-review"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.tomfotherby.com\/blog\/index.php\/wp-json\/wp\/v2\/posts\/120","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.tomfotherby.com\/blog\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.tomfotherby.com\/blog\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.tomfotherby.com\/blog\/index.php\/wp-json\/wp\/v2\/users\/52"}],"replies":[{"embeddable":true,"href":"https:\/\/www.tomfotherby.com\/blog\/index.php\/wp-json\/wp\/v2\/comments?post=120"}],"version-history":[{"count":0,"href":"https:\/\/www.tomfotherby.com\/blog\/index.php\/wp-json\/wp\/v2\/posts\/120\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.tomfotherby.com\/blog\/index.php\/wp-json\/wp\/v2\/media?parent=120"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.tomfotherby.com\/blog\/index.php\/wp-json\/wp\/v2\/categories?post=120"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.tomfotherby.com\/blog\/index.php\/wp-json\/wp\/v2\/tags?post=120"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}