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	<title>Tom Fotherby&#039;s Blog &#187; Game Reviews</title>
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	<link>http://www.tomfotherby.com/blog</link>
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		<title>Wii Super Mario Bros (Christmas present from Fred, Charlie &amp; Rose)</title>
		<link>http://www.tomfotherby.com/blog/index.php/2010/02/wii-super-mario-bros-christmas-present-from-fred-charlie-rose/</link>
		<comments>http://www.tomfotherby.com/blog/index.php/2010/02/wii-super-mario-bros-christmas-present-from-fred-charlie-rose/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 08:00:17 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://www.tomfotherby.com/blog/?p=1505</guid>
		<description><![CDATA[I didn&#8217;t play much single player but we found this game really fun in multiplayer mode, especially 4 player &#8211; you have to work together otherwise it&#8217;s chaos. I liked the &#8220;bubble mode&#8221;, it&#8217;s like a get out of jail free but without making it feel like cheating.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.tomfotherby.com/blog/wp-content/uploads/2010/03/super-mario-bros-wii.jpg"><img src="http://www.tomfotherby.com/blog/wp-content/uploads/2010/03/super-mario-bros-wii-300x169.jpg" alt="Wii super mario bros" title="" width="300" height="169" class="alignleft size-medium wp-image-1623" /></a>I didn&#8217;t play much single player but we found this game really fun in multiplayer mode, especially 4 player &#8211; you have to work together otherwise it&#8217;s chaos.</p>
<p>I liked the &#8220;bubble mode&#8221;, it&#8217;s like a get out of jail free but without making it feel like cheating.</p>
<p><a class="noicon amazon"  href="http://www.amazon.co.uk/gp/search?keywords=Wii%20Super%20Mario%20Bros&#038;tag=tomfotsblo-21&#038;index=videogames"><img src="http://www.tomfotherby.com/Images/amazonBuyNow.gif"/></a><br />
<img src="http://www.assoc-amazon.co.uk/e/ir?t=tomfotsblo-21&#038;l=ur2&#038;o=2" width="1" height="1" border="0" alt="" style="border:none !important; margin:0px !important;" /></p>
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		<title>House of the Dead: Overkill</title>
		<link>http://www.tomfotherby.com/blog/index.php/2009/12/house-of-the-dead-overkill/</link>
		<comments>http://www.tomfotherby.com/blog/index.php/2009/12/house-of-the-dead-overkill/#comments</comments>
		<pubDate>Mon, 28 Dec 2009 21:00:53 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Game Reviews]]></category>

		<guid isPermaLink="false">http://www.tomfotherby.com/blog/?p=1377</guid>
		<description><![CDATA[Wii, Duck hunt (Light gun), 6/10 When you buy this game you know what you&#8217;re going to get. And you get it. And yes, they went overkill on everything, especially the gore and the clichés and the bad language. The story is entertaining if you like Shaun of the Dead. I like the gun shop [...]]]></description>
			<content:encoded><![CDATA[<p><span style="color:red">Wii</span>, <span style="color:orange">Duck hunt (Light gun)</span>, <span style="color:green">6/10</span></p>
<p><img src="http://www.tomfotherby.com/blog/wp-content/uploads/2009/12/house-of-the-dead-overkill.jpg" alt="House of the dead screenshot" title="house of the dead overkill" width="179" height="250" class="alignleft size-full wp-image-1481" /></p>
<p>When you buy this game you know what you&#8217;re going to get. And you get it. And yes, they went overkill on everything, especially the gore and the clichés and the bad language. The story is entertaining if you like <a href="http://en.wikipedia.org/wiki/Shaun_of_the_Dead">Shaun of the Dead</a>.</p>
<p>I like the gun shop &#8211; it makes the game have a bit of variety when you can choose a different gun for the level.</p>
<p>My main bone to pick is that it is extremely difficult to calibrate the light gun. I was trying to calibrate the official AMS Hand Cannon through the in-game calibration settings. Why is it so hard? It was way off on the first million attempts. However after 30 mins of trying,  I managed to get it spot-on. It was just a random success. So I suggest you patiently re-try and re-try until it just works (<em>for reference, the TV was a Samsung UE40B7020W</em>).</p>
<p><a class="noicon amazon"  href="http://www.amazon.co.uk/gp/search?keywords=House%20of%20the%20Dead%20Overkill&#038;tag=tomfotsblo-21&#038;index=videogames"><img src="http://www.tomfotherby.com/Images/amazonBuyNow.gif"/></a><br />
<img src="http://www.assoc-amazon.co.uk/e/ir?t=tomfotsblo-21&#038;l=ur2&#038;o=2" width="1" height="1" border="0" alt="" style="border:none !important; margin:0px !important;" /></p>
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		<title>Bloodbowl</title>
		<link>http://www.tomfotherby.com/blog/index.php/2009/11/bloodbowl/</link>
		<comments>http://www.tomfotherby.com/blog/index.php/2009/11/bloodbowl/#comments</comments>
		<pubDate>Mon, 30 Nov 2009 17:00:42 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Bloodbowl]]></category>
		<category><![CDATA[Fun]]></category>

		<guid isPermaLink="false">http://www.tomfotherby.com/blog/?p=1373</guid>
		<description><![CDATA[PC, Board game, 9/10 I had been waiting for years for a good computer game of Bloodbowl and this is everything I had hoped for. It is a beautifully faithful version of the board game &#8211; I&#8217;m very happy with the way it plays, the teams, the user interface, the AI, the league system. It [...]]]></description>
			<content:encoded><![CDATA[<p><span style="color:red">PC</span>, <span style="color:orange">Board game</span>, <span style="color:green">9/10</span></p>
<p><a href="http://www.tomfotherby.com/blog/wp-content/uploads/2009/11/bloodbowl.jpg"><img src="http://www.tomfotherby.com/blog/wp-content/uploads/2009/11/bloodbowl-300x225.jpg" alt="Bloodbowl screenshot" title="" width="300" height="225" class="alignleft size-medium wp-image-1593" /></a></p>
<p>I had been waiting for years for a good computer game of Bloodbowl and this is everything I had hoped for. It is a beautifully faithful version of <a href="http://www.tomfotherby.com/blog/index.php/2001/01/bloodbowl-1994/">the board game</a> &#8211; I&#8217;m very happy with the way it plays, the teams, the user interface, the AI, the league system. It helps speed up games that can take a lot longer on the board game. The only issue I have is with the loading speed &#8211; it takes a long while to load before each match. It is also pretty difficult to spot the players that have unique skills (although the same goes with the board game).</p>
<p><a class="noicon amazon"  href="http://www.amazon.co.uk/gp/search?keywords=blood%20bowl&#038;tag=tomfotsblo-21&#038;index=videogames"><img src="http://www.tomfotherby.com/Images/amazonBuyNow.gif"/></a><br />
<img src="http://www.assoc-amazon.co.uk/e/ir?t=tomfotsblo-21&#038;l=ur2&#038;o=2" width="1" height="1" border="0" alt="" style="border:none !important; margin:0px !important;" /></p>
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		<title>Halo ODST</title>
		<link>http://www.tomfotherby.com/blog/index.php/2009/10/halo-odst/</link>
		<comments>http://www.tomfotherby.com/blog/index.php/2009/10/halo-odst/#comments</comments>
		<pubDate>Sat, 17 Oct 2009 14:42:33 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Halo]]></category>

		<guid isPermaLink="false">http://www.tomfotherby.com/blog/?p=1298</guid>
		<description><![CDATA[XBox360,FPS,4/10 &#8211; Sep 2009 I loved the TV series called &#8220;Firefly&#8221; and always thought it&#8217;d make a good computer game, so it seems Christmas had come early &#8211; Mal (Nathan Fillion), the Firefly captain is in the latest Halo game together with Jane (Adam Baldwin), and Wash (Alan Tudyk). I found the trailer REALLY exciting: [...]]]></description>
			<content:encoded><![CDATA[<p><font color="red">XBox360</font>,<font color="orange">FPS</font>,<font color="green">4/10</font> &#8211; <u>Sep 2009</u><br />
I loved the TV series called &#8220;<a href="http://en.wikipedia.org/wiki/Firefly_%28TV_series%29">Firefly</a>&#8221; and always thought it&#8217;d make a good computer game, so it seems Christmas had come early &#8211; Mal (Nathan Fillion), the Firefly captain is in the latest Halo game together with Jane (Adam Baldwin), and Wash (Alan Tudyk). I found the trailer REALLY exciting:</p>
<p><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/MakYUqx8OHk&#038;hl=en&#038;fs=1&#038;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/MakYUqx8OHk&#038;hl=en&#038;fs=1&#038;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></p>
<p>It was a massive let down. I played co-operative mode and we seemed to be wandering dark gloomy streets the whole time. The story line is set as a prequel to Halo 3 so I was expecting a Spartan to show up at some point, perhaps even <a href="http://en.wikipedia.org/wiki/Master_Chief_(Halo)">Master Chief</a>, but no. It was really short too &#8211; I think half the total gameplay time was spent stuck looking for a object which turned out to be a broken rifle caught up in some overhead telephone wires.</p>
<p>By the way the &#8220;ODST&#8221; stands for <em>Orbital Drop Shock Troopers</em> &#8211; don&#8217;t you just hate non-obvious acronyms that aren&#8217;t clearly pointed out?</p>
<p><a class="noicon amazon"  href="http://www.amazon.co.uk/gp/search?keywords=Halo%20ODST&#038;tag=tomfotsblo-21&#038;index=videogames"><img src="http://www.tomfotherby.com/Images/amazonBuyNow.gif"/></a><br />
<img src="http://www.assoc-amazon.co.uk/e/ir?t=tomfotsblo-21&#038;l=ur2&#038;o=2" width="1" height="1" border="0" alt="" style="border:none !important; margin:0px !important;" /></p>
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		<title>Halo Wars Demo</title>
		<link>http://www.tomfotherby.com/blog/index.php/2009/03/halo-wars-demo/</link>
		<comments>http://www.tomfotherby.com/blog/index.php/2009/03/halo-wars-demo/#comments</comments>
		<pubDate>Sun, 15 Mar 2009 11:09:24 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[ComputerGame]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Microsoft]]></category>

		<guid isPermaLink="false">http://www.tomfotherby.com/blog/?p=833</guid>
		<description><![CDATA[XBox360,RTS,4/10 &#8211; February 2009 It has been proved, RTS on a console just isn&#8217;t possible. You can put as much effort and talent into making it as possible but a mouse is a fundamental requirement of a RTS. Playing this demo made me doubt whether releasing a demo is always financially advantageous for the game [...]]]></description>
			<content:encoded><![CDATA[<p><font color="red">XBox360</font>,<font color="orange">RTS</font>,<font color="green">4/10</font> &#8211; <u>February 2009</u></p>
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<img style="padding:10px" src="http://www.tomfotherby.com/blog/wp-content/uploads/2009/02/halowars.jpg" alt="halowars" title="halowars" width="150" height="84" class="aligncenter size-full wp-image-896" />
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<td>
It has been proved, RTS on a console just isn&#8217;t possible. You can put as much effort and talent into making it as possible but a mouse is a fundamental requirement of a RTS.
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</table>
<p>Playing this demo made me doubt whether releasing a demo is always financially advantageous for the game companies? In this case, I would have certainly bought the game if I hadn&#8217;t been able to play the demo. I did have to buy a subscription to XBox live gold to download the demo so it wasn&#8217;t a total loss for Microsoft.</p>
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		<title>Gears of War 2</title>
		<link>http://www.tomfotherby.com/blog/index.php/2009/01/gears-of-war-2/</link>
		<comments>http://www.tomfotherby.com/blog/index.php/2009/01/gears-of-war-2/#comments</comments>
		<pubDate>Sun, 11 Jan 2009 19:00:39 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Game Reviews]]></category>

		<guid isPermaLink="false">http://www.tomfotherby.com/blog/?p=732</guid>
		<description><![CDATA[XBox360,3rdPS,7/10 &#8211; December 2008 I played the game in co-operative mode with Kix &#8211; we did have fun but the verdict is: Not even as good as Halo 1. The best new feature of the game was &#8220;Crawl Mode&#8221; &#8211; When you &#8220;die&#8221;, you don&#8217;t die you hit the ground and get a few seconds [...]]]></description>
			<content:encoded><![CDATA[<p><font color="red">XBox360</font>,<font color="orange">3rdPS</font>,<font color="green">7/10</font> &#8211; <u>December 2008</u></p>
<table>
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<td>
<a href="http://www.tomfotherby.com/blog/wp-content/uploads/2009/01/gears2.jpg"><img src="http://www.tomfotherby.com/blog/wp-content/uploads/2009/01/gears2-300x168.jpg" alt="gears2" title="gears2" width="300" height="168" class="alignnone size-medium wp-image-733" /></a></td>
<td>
I played the game in co-operative mode with Kix &#8211; we did have fun but the verdict is: Not even as good as Halo 1.
</td>
</tr>
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<p>The best new feature of the game was &#8220;Crawl Mode&#8221; &#8211; When you &#8220;die&#8221;, you don&#8217;t die you hit the ground and get a few seconds to crawl over to your buddy who can heal you. It leads to great &#8220;help help, I&#8217;m down&#8221; shouting where your partner has to stop and help. It&#8217;s also good that the enemy does the same so you can kill someone and watch them crawl for help and either sadistically shoot them again or watch another enemy run over and try and help. </p>
<p><img style="float:left" src="http://www.tomfotherby.com/blog/wp-content/uploads/2009/01/gears2headshot.jpg" alt="gears2 headshot" /><br />
Of course, this doesn&#8217;t happen if you kill them with a head shot &#8211; Head shots result in a head explosion and a fountain of blood globules from the void in the neck. This is as gruesome as I&#8217;ve ever seen in a game &#8211; hence the &#8220;18&#8243; rating.</p>
<p>I also found the cover system quite interesting &#8211; I liked how it was a bit truer to life but found it meant I was always camped out behind a wall peering out except to re-load which slowed down the action a little. The story was useless, the vehicle levels were generally terrible, the grenades are pretty boring and the bosses were all frustrating &#8211; Especially the lake monster. The last boss was not frustrating &#8211; he was the easiest boss EVER. He seemed to die in one shot.</p>
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		<title>Halo 3</title>
		<link>http://www.tomfotherby.com/blog/index.php/2007/10/halo-3/</link>
		<comments>http://www.tomfotherby.com/blog/index.php/2007/10/halo-3/#comments</comments>
		<pubDate>Mon, 01 Oct 2007 19:00:07 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[XBox]]></category>

		<guid isPermaLink="false">http://www.tomfotherby.com/blog/index.php/2007/10/halo-3/</guid>
		<description><![CDATA[XBox360, FPS,9/10 &#8211; September 2007 I waited for Edge Magazine to review Halo 3 and was surprised they gave it a 10/10 which only 5 other games have got since it was first published in 1993. An Edge 10/10 basically dictated I had to play it. so, we bought an XBox 360 (i.e. Basically Halo [...]]]></description>
			<content:encoded><![CDATA[<p><font color="red">XBox360</font>, <font color="orange">FPS</font>,<font color="green">9/10</font> &#8211; <u>September 2007</u></p>
<p>I waited for Edge Magazine to review Halo 3 and was surprised they gave it a 10/10 which only 5 other games have got since it was first published in 1993. An Edge 10/10 basically dictated I had to play it. so, we bought an XBox 360 (i.e. Basically Halo 3 cost me &pound;300) and it was worth every penny.</p>
<p><center><img alt="screenshot of halo3" src="http://www.tomfotherby.com/Images/GameReviewImages/halo3.jpg" /></center></p>
<p>There&#8217;s constant action that builds and builds throughout the game. There&#8217;s no waiting for loading and the graphics are the best I&#8217;ve ever seen. The events that happen and the scale they happen on are breathtaking.</p>
<p>I wouldn&#8217;t say it feels different to Halo 1 or 2 but at the same time, I&#8217;m not sure it should be called Halo 3 &#8211; it should be called Halo 5 because the developers seem to have put MUCH more work into it than merits a single increment version change. I&#8217;m trying to imagine what would happen if Halo 1 and 2 had never come out and this was the first Halo game. I think everyone would worship it like nothing before, however it has to lose a point for not feeling all that original.</p>
<p>Some of my favourite additions since Halo 2: Grunts with Jet packs, new vehicles, being able to use the grunt hammer, the flame thrower, deployable cover, marines being able to drive you about, Even better enemy AI, larger playing fields, being able to shoot down covenant spaceships.</p>
<p>I&#8217;m not really into games that much any more, but Halo 3 is an exception. How could anyone not be into it?</p>
<p>I&#8217;m a fan of happy endings <img src='http://www.tomfotherby.com/blog/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /> </p>
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		<title>Warioware</title>
		<link>http://www.tomfotherby.com/blog/index.php/2007/04/warioware-24march07/</link>
		<comments>http://www.tomfotherby.com/blog/index.php/2007/04/warioware-24march07/#comments</comments>
		<pubDate>Tue, 03 Apr 2007 07:19:29 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Game Reviews]]></category>

		<guid isPermaLink="false">http://www.tomfotherby.com/blog/index.php/2007/04/warioware-24march07/</guid>
		<description><![CDATA[Wii,Microgame,5/10 &#8211; March 2007 This crazy game is perfectly suited for getting to know the Wii. It is designed around thinking of all the different ways the Wiimote can be used. Each level is split into 5 second long microgames which begin with asking you hold the Wiimote in a certain way. The main challenge [...]]]></description>
			<content:encoded><![CDATA[<p><font color="red">Wii</font>,<font color="orange">Microgame</font>,<font color="green">5/10</font> &#8211; <u>March 2007</u><br />
This crazy game is perfectly suited for getting to know the Wii. It is designed around thinking of all the different ways the Wiimote can be used. Each level is split into 5 second long microgames which begin with asking you hold the Wiimote in a certain way. The main challenge of each minigame is to figure out what you are supposed to do within the time frame. For example: your asked to hold the Wiimote like a pencil, then shown a picture of a pencil and a sharper and the clock starts ticking &#8211; You have to work out that your supposed to twissle the Wiimote around to sharpen the pencil. If successful, you&#8217;re quickly moved onto the next challenge. </p>
<table>
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<img alt="screenshot of Warioware - smooth moves" src="http://www.tomfotherby.com/Images/GameReviewImages/warioWare_SmoothMoves.jpg" />
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<td>
Other microgame examples include flying a paper airplane, driving a car, slicing a piece of bamboo, balancing a stick, sorting objects into piles, etc. The image shows a game where you have to balance a stick by moving the Wiimote forwards or backwards or side to side.
</td>
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<p>Beware, the storyline is totally nuts.</p>
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		<title>Wii Sports</title>
		<link>http://www.tomfotherby.com/blog/index.php/2007/04/wii-sports/</link>
		<comments>http://www.tomfotherby.com/blog/index.php/2007/04/wii-sports/#comments</comments>
		<pubDate>Sun, 01 Apr 2007 20:00:28 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Game Reviews]]></category>

		<guid isPermaLink="false">http://www.tomfotherby.com/blog/index.php/2007/04/wii-sports/</guid>
		<description><![CDATA[Wii,Sports,7/10 &#8211; April 2007 Wii Sports comes bundled with the Wii console &#8211; It has Tennis, Bowling, Boxing, Baseball and Golf. It is completely amazing how intuitive it is to use the Wiimote to play the game. You really don&#8217;t need to explain the controls to a new-comer, whether they are 6 or 56. I&#8217;m [...]]]></description>
			<content:encoded><![CDATA[<p><font color="red">Wii</font>,<font color="orange">Sports</font>,<font color="green">7/10</font> &#8211; <u>April 2007</u></p>
<p>Wii Sports comes bundled with the Wii console &#8211; It has Tennis, Bowling, Boxing, Baseball and Golf. </p>
<table cellpadding="2">
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<td>
<img src="http://www.tomfotherby.com/Images/GameReviewImages/wiiSports.jpg" />
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<td>
It is completely amazing how intuitive it is to use the Wiimote to play the game. You really don&#8217;t need to explain the controls to a new-comer, whether they are 6 or 56.
</td>
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<p>I&#8217;m not a fan of the boxing, golf or baseball but the bowling and tennis are ace. Playing 4 player tennis is hilarious. You don&#8217;t control the movement of the players, instead you have to master your swing. Timing is most important, then the angle of the bat when you hit the ball. Hit early to play cross court, or wait till the ball is almost past you to push it down the line. Becoming accurate takes practice because the play is quite subtle. For example, you can even put spin on the ball by twisting the wiimote as you hit the ball.</p>
<p>Good exercise? No, but better than other tennis games I guess.</p>
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		<title>Donkey Konga</title>
		<link>http://www.tomfotherby.com/blog/index.php/2007/02/donkey-konga/</link>
		<comments>http://www.tomfotherby.com/blog/index.php/2007/02/donkey-konga/#comments</comments>
		<pubDate>Sun, 25 Feb 2007 09:52:43 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Game Reviews]]></category>

		<guid isPermaLink="false">http://www.tomfotherby.com/blog/index.php/2007/02/donkey-konga/</guid>
		<description><![CDATA[Game Cube,Bongo Rythm,8/10 &#8211; February 2007 An excellent game where you have to drum to the beat of on-screen music. A yellow dot means left, a red dot means right, a pink dot means both and a splash mark means clap. There&#8217;s 3 difficulty levels which have the same songs but different beat speeds. It&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><font color="red">Game Cube</font>,<font color="orange">Bongo Rythm</font>,<font color="green">8/10</font> &#8211; <u>February 2007</u></p>
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<img alt="screenshot of Donkey Konga" src="http://www.tomfotherby.com/Images/GameReviewImages/donkeyKonga.jpg" /><br />
<img alt="Pic of the Donkey Konga drums" src="http://www.tomfotherby.com/Images/GameReviewImages/donkeyKonga_drums.jpg" />
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An excellent game where you have to drum to the beat of on-screen music. A yellow dot means left, a red dot means right, a pink dot means both and a splash mark means clap. There&#8217;s 3 difficulty levels which have the same songs but different beat speeds.<br />
It&#8217;s a fun game and really fulfilling when you realise your improving enough to complete levels that seemed impossible when you first tried.<br />
It&#8217;s definitely an active and noisy game &#8211; can be quite tiring and gives you sore hands after clapping for ages.
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<p><strong>Favourite song:</strong> 99 Red Balloons.</p>
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